A downloadable game

This project was developed for a University project.

We were given a basic framework in DirectX that already had the render pipelines and inputs setup.

The aim was to recreate worms with a physics system and destructible terrain.

The full game loop is implemented. You can have 2-8 teams each with 2-8 worms. 

Their are a few basic items taken from the original Worms Armageddon.

All the levels are loaded in from json files, so new levels can be easily setup by adding a new png image and setting up the level file to load it.