A downloadable game

This project was developed in Unreal Engine 5's early Beta for my final year dissertation.

The initial idea was to try and create an infinitely expanding explorable universe. During development, the scale of this idea became quickly apparent.

The final project is a system that generates a galaxy with 3000 solar systems. The solar systems orbit a black hole. The player can select a system to go to and it will then be generated. The orbits within the solar system are also simulated in real time.

Each planets terrain is generated using 3d Perlin noise. The detail of the terrain increases as the player moves around the planet, by using a Quad-Tree implementation.

The player controller does not function correctly, and stops moving when a system has been loaded. The game continues to run and the galaxy simulates, but the player is frozen in place.

Download

Download
Playable Demo
External